LGL_10_SRCDIR=$(LGL_SRCDIR)/gl_10
LGL_10_BUILDDIR=$(LGL_BUILDDIR)/gl_10
LGL_10_DIRFILE=$(LGL_10_BUILDDIR)/.directory

$(LGL_10_DIRFILE): $(LGL_DIRFILE) $(LGL_10_SRCDIR)/Makefile $(M_DIRFILE)
	@echo [mkdir] $(LGL_10_BUILDDIR)
	@mkdir -p $(LGL_10_BUILDDIR)
	@touch $@


#Build rules
$(LGL_10_BUILDDIR)/%.o: $(LGL_10_SRCDIR)/%.asm $(LGL_10_DIRFILE)
	@echo [$(AS)] $@
	@$(AS) $(ASPARMS) $< -o $@

$(LGL_10_BUILDDIR)/%.o: $(LGL_10_SRCDIR)/%.c $(LGL_10_DIRFILE) include/common/GL/gl.h
	@echo [$(CC)] $@
	@$(CC) $(CCPARMS) $(LGL_INCLUDE) $(CFLAGS)  $< -o $@

$(LGL_10_BUILDDIR)/%.o: $(LGL_10_SRCDIR)/%.bas $(LGL_10_DIRFILE) include/common/GL/gl.bi
	@echo [$(FB)] $@
	@$(FB) $(FBPARMS) $(LGL_INCLUDE) $< -o $@